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iMesh::getNumberOfBurntInObstacles()

Description

Enables iteration through the set of obstacles burnt into a mesh.

Syntax

int32_t getNumberOfBurntInObstacles() const;

Return Value

The number of obstacles burnt in to this mesh.

See Also

iMesh::getBurntInObstacleRoot(), iMesh::getBurntInObstacleVertices(), iMesh::getBurntInObstacleVertex()

C# Mapping

int getNumberOfBurntInObstacles();

Java Mapping

int getNumberOfBurntInObstacles();

Documentation for PathEngine release 6.04 - Copyright © 2002-2024 PathEnginenext: iMesh::getNumberOfConnectedRegions()