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Queries the current camera position.
void getCameraPosition(float& x, float& y, float& z) const; |
x | Returns X world coordinate of the camera position. | ||
y | Returns Y world coordinate of the camera position. | ||
z | Returns Z world coordinate of the camera position. |
void getCameraPosition(out float x, out float y, out float z); |
void getCameraPosition(float_OutArgument x, float_OutArgument y, float_OutArgument z); |
Documentation for PathEngine release 6.04 - Copyright © 2002-2024 PathEngine | next: |