PathEngine home | previous: | next: |
Switch to 2D rendering mode.
void enter2DMode(); |
When in 2D mode, geometry coordinates are interpreted directly in screen space.
Each call to this method must be followed by a matching call to
void enter2DMode(); |
void enter2DMode(); |
Documentation for PathEngine release 6.04 - Copyright © 2002-2024 PathEngine | next: |