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Looks up the source tile index for a position in a mesh federation.
int32_t getSourceTileForPosition(int32_t federationTileIndex, const cPosition& position, const iSourceTiling& sourceTiling) const; |
federationTileIndex | The federation tile index for the mesh containing the query position. | ||
position |
The position for which source tile location is being queried. This must be a valid position on the federation mesh at federationTileIndex. | ||
sourceTiling | The source tiling in which to lookup source tile index. (Normally, the source tiling used to construct the mesh federation.) |
int getSourceTileForPosition(int federationTileIndex, PathEngine.Position position, SourceTiling sourceTiling); |
Documentation for PathEngine release 6.04 - Copyright © 2002-2024 PathEngine | next: |