Contents, API Reference, Interfaces, iGround, get3DFaceConnection
iGround::get3DFaceConnection()
Description
Helper function providing access to the geometry of the underlying 3D mesh.
Syntax
int32_t get3DFaceConnection(int32_t faceIndex, int32_t edgeIndexInFace) const; |
Parameters
| faceIndex | |
The (zero based) index of the face in which to look up vertex geometry.
(Must be positive and less than the value returned by iGround::getNumberOf3DFaces().)
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| edgeIndexInFace | |
Value must be 0, 1 or 2.
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Return Value
If a face connects to the specified edge then an index for the connected face,
otherwise -1.
Remarks
The edge index parameter selects the edge starting with
the vertex selected by the same index in
iGround::get3DFaceVertex().
See Also
iGround::getNumberOf3DFaces(),
iGround::get3DFaceVertex()
C# Mapping
int get3DFaceConnection(int faceIndex, int edgeIndexInFace); |
Java Mapping
int get3DFaceConnection(int faceIndex, int edgeIndexInFace);
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