PathEngine home | previous: | next: |
Encapsulates a block of content markup that can be saved and loaded to and from persistent store, and instanced for PathEngine's content processing functionality.
Refer to
This interface is defined in SDKRoot/code/externalAPI/i_pathengine.h.
iContentChunk objects can be constructed with
iContentChunk objects can be released explicitly by calling delete on the pointer or by calling the object's release() function.
A pointer to an iContentChunk object must not be used after the object has been deleted.
Increments the internal reference count for this API object. | ||
Increments the internal reference count for this API object. | ||
Used to query whether or not a content chunk has an anchors and shapes component. | ||
Used to query whether or not a content chunk has a ground component. | ||
Enables you to check whether there are any outstanding references on this object, other than the interface reference through which you are calling, and therefore whether this object will actually be deleted if you call its release method. | ||
Used to place instances of content chunk geometry into the world. The instance objects generated can then be used to drive PathEngine's content processing functionality, and to place anchors and shapes against the resulting ground mesh. | ||
Used to place instances of content chunk geometry into the world. | ||
Used to query the number of connecting edges marked up in a chunk's ground geometry. | ||
Validates the content chunk in advance for placement by
| ||
Releases the API object pointer. | ||
Saves the content chunk to persistent storage. |
Documentation for PathEngine release 6.04 - Copyright © 2002-2024 PathEngine | next: |