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A helper function for access to underlying agent geometry, e.g. for debug rendering.
void getVertexCoordinates(int32_t index, int32_t& x, int32_t& y) const; |
index | This must be a positive integer less than the value returned by | ||
x | Returns the X coordinate of the specified vertex, in pathfinding world space. | ||
y | Returns the Y coordinate of the specified vertex, in pathfinding world space. |
void getVertexCoordinates(int index, out int x, out int y); |
void getVertexCoordinates(int index, int_OutArgument x, int_OutArgument y); |
Documentation for PathEngine release 6.04 - Copyright © 2002-2024 PathEngine | next: |