Contents, API Reference, Interfaces, iAgent, canPathfind
iAgent::canPathfind()
Description
A helper function to determine whether pathfinding queries can be made for the agent.
Syntax
bool canPathfind(const iCollisionContext* context) const; |
Parameters
| context | |
The collision context that will be used for pathfinding.
Can be set to zero if no context will be used (as for the pathfinding queries themselves).
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Return Value
Returns true, if the agent is moveable and pathfinding queries are supported on the agent's mesh for the agent's shape and with the supplied collision context.
Otherwise returns false.
Remarks
For non-moveable agents, this method returns false.
Otherwise, this method essentially just calls on to iMesh::shapeCanPathfind() for the agents mesh and shape.
C# Mapping
bool canPathfind(CollisionContext context); |
Java Mapping
boolean canPathfind(CollisionContext context);
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