PathEngine home previous: 'MeshFederation'next: 'SemiDynamicObstacles'
Contents, Programmers Guide, Example Projects, Other Examples, 'Run3DContentProcessing'



This project shows how to link with the 3D content processing dll and run 3D content processing on a simple scene.
An .exe is built that uses the win32 function LoadLibrary() to load the dll, and the win32 function GetProcAddress() to obtain a function that can then be used to obtain the root interface.

Note that this example requires the stand-alone 3D content processing dll, and is not included in the base 'testbed only' package.

This example project is similar to the 'LoadPathEngine' example, since the process of linking against the 3D content processing dll is very similar to the process of linking against the main PathEngine dll.

Instead of running linkage tests, this example runs the 3D content processing for a very basic environment.

Documentation for PathEngine release 6.00 - Copyright © 2002-2016 PathEnginenext: 'SemiDynamicObstacles'