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PathEngine supports the assignment of attributes to individual faces in a ground mesh, to identify things like the type of surface at a point on the ground, to group faces into 'sections' and so forth.
There is support for marking these attributes at content creating time, and then querying at run-time.
Some attributes also link in to other functionality provided by PathEngine.
(Surface types may have a traverse cost associated. Sections may be assigned 'terrain callbacks'.)
For information about setting up face attributes refer to
Refer to this page for a list of supported attributes.
|Documentation for PathEngine release 6.00 - Copyright © 2002-2016 PathEngine||next: |