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Contents, API Reference, Interfaces, iTestBed, zoomExtents_FaceVertex



Sets up the camera to ensure a set of face vertex components is completely within the view frustrum.


void zoomExtents_FaceVertex(
            const iFaceVertexMesh *const * meshObjectPointers,
            int32_t numberOfMeshObjects


geometryObjectPointers An array of pointers to objects derived from iFaceVertexMesh and specifying the geometry to be processed. The objects pointed to will not be deleted by PathEngine and pointers to these objects are not held after this method completes.
numberOfGeometryObjectsThe size of the array pointed to by geometryObjectPointers.


This method is provided to support visualisation of face vertex geometry such as 3D content processing source data.
In most cases, when working with run-time ground meshes directly, you should use iTestBed::zoomExtents().

Documentation for PathEngine release 6.03 - Copyright © 2002-2021 PathEnginenext: Interface iContentProcessing3D