News archive, 2009

News and Releases, 2009

3rd December 09 New Licensed Title

PathEngine is licensed for another title at B-Alive.

1st December 09 New Licensee

PathEngine is licensed by CD Projekt RED.

3rd November 09 New Licensee

PathEngine is licensed by Gorilla Banana Entertainment, for 'Red Blood Online'.

22nd October 09 Licensing changes

Reductions in licence prices, full 3D content processing functionality now included in our 'binaries only' licence.
(Full details about updated packages and pricing here.)

22nd October 09 SDK release 5.22

Significant performance optimisations, bug fixes, source code and build setup refactoring.

6th October 09 New Licensee

PathEngine is licensed by Firefly Studios.

2nd October 09 New Licensee

PathEngine is licensed by Mirare Creative Limited (Hong Kong).

18th September 09 Game Release

Congratulations to Deck13 on the release of Venetica.
(PC, Xbox 360, PS3)

9th September 09 New Licensed Title

PathEngine is licensed for another title at Rare.

6th August 09 SDK release 5.21

Collision preprocess optimisation.
Projection of shapes from 3D geometry.
3D processing on x64.
Other optimisations and bug fixes.

3rd August 09 New Licensee

PathEngine is licensed by Monolith.

29th July 09 New Licensee

PathEngine is licensed for 'Nexon Star'.

2nd June 09 Licensed Title

Lionhead has announced 'Milo & Kate' (Xbox 360).

1st June 09 Article

AIGameDev takes a close look at PathEngine release 5.20 (including a video of our formation movement example in action).

29th May 09 SDK release 5.20

Voxel code paths added to the 3D processing.
Run time off-mesh connections.
Formation movement example code.
Optimisations and bug fixes.

17th April 09 New Licensee

PathEngine is licensed by Masthead Studios, for 'Earthrise'.

24th March 09 Game Release

Congratulations to The Creative Assembly on the release of 'Stormrise', a storming take on the console RTS (PC, Xbox 360, PS3).

11th February 09 SDK release 5.19

Very significant speedups in 3D content processing.
2D content processing useability improvements.
Content plugin updates.
Helper methods and bug fixes.

See also:

News archives: current news, 2010, 2009, 2008, 2007, 2006, 2005, 2004
Changelogs for: the main PathEngine SDK, the 3DS Max exporter