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iPath::renderOnGround()

Description

A helper method for drawing paths flush with the surface of the 3D ground mesh.

Syntax

void renderOnGround(int32_t originX, int32_t originY, iRender3DLinesCallBack& callBack) const;

Parameters

originX X coordinate for the rendering origin.
originY Y coordinate for the rendering origin.
callBack An instance of Interface iRender3DLinesCallBack to call back to with coordinates for line vertices.

Remarks

This helper method is provided to enable you to implement visualisation of primitives within your own 3D engine.

See Also

iMesh::renderLineOnGround()

C# Mapping

void renderOnGround(int originX, int originY, Render3DLinesCallBack callBack);

Java Mapping

void renderOnGround(int originX, int originY, Render3DLinesCallBack callBack);

Documentation for PathEngine release 6.04 - Copyright © 2002-2024 PathEnginenext: iPath::size()