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Tests whether the agent can be placed at a specified position.
bool testCollisionAt(const iCollisionContext* context, const cPosition& newPosition) const; |
| context |
The state of dynamic collision that will apply for this query. An empty context can be specified by passing a value of zero for this argument. Note that the agent is not considered to obstruct itself even if included in this context. | ||
| newPosition | The position to test. This position must be a valid position on the agent's mesh. |
Requires that the agent is moveable and that collision preprocess has been generated on the agent's mesh for the agent's collision shape.
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| Documentation for PathEngine release 5.24 - Copyright © 2002-2010 PathEngine | next: |